package engine.graphics.postfx
{
	import engine.math.*;
	import flash.display3D.*;
	
	public class RxColorBlitter extends RxFilter
	{
		public function RxColorBlitter()
		{
		}
		
		public function Create(param1:Context3D) : void
		{
			var _loc_2:String = "mov oc, fc0\n";
			super.CreateFromCode(param1, _loc_2, 0);
			m_color = new RxVector4(1, 1, 1, 1);
		}
	}
}